We were challenged to select an emerging technology and design a product form and behavior that delivers values to a particular audience in the form of a pitch video.
The purpose of the Kickstarter project was to find an appropriate audience, context, and meaningful use for one of five emerging ubiquitous technologies. In addition, we were tasked with creating a brief, engaging video that conveyed the promise of the technology. Our team chose to emphasize on the ability of ubiquitous computing to bridge the physical and digital worlds.

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